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ShaderX2

Description

More than 50 authors have contributed their expertise to ShaderX2: Shader Programming Tips Tricks with DirectX 9. Divided into six sections, this book focuses on a wide array of shader programming topics, including:
* Terrain geomorphing
* Cloth animation using vertex texturing
* Rendering polygonal objects as thick volumes
* Hemisphere lighting

Keywords

ShaderX2 Shading language Lighting shading Fog effects Shadow mapping Stencil shadow volumes Rendermonkey 3D models

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1556229887_copy.pdf

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